winterkoninkje: shadowcrane (clean) (Default)

I've been playing a lot of games, watching old TV, and reading books of late. I've been meaning to write some reviews, but I've been burned out of late. Here are a few of the more recent ones.

God of War, SCE Santa Monica, 2005. God of War II, SCE Santa Monica, 2007. If you haven't heard of this series, then you haven't lived. Both games are a fantastic fusion of puzzle jumping and action adventure, where many of the puzzles require both wits and dexterity. As a series, God of War somewhat resembles the Halo franchise. The first game blows away all the competition with an innovatively simple system, and a compelling plot threaded with deep metanarrative seldom seen outside of the best RPGs. The second game adds a lot of new intricacies to the system, and they're all good improvements once you get used to the new style; but, while the plot seems to make sense at first, it doesn't really hold together very well and the miniquests seem more like excuses for a level than really being part of the plot. Both games are worthy of their best-of-the-best reviews. But beware, if you have hand problems then you should avoid them, especially the second one; and if you don't, you will.

Dirge of Cerberus: FF VII, Square Enix, 2006. A three-quarter view FPS/RPG following Vincent Valentine after the events of FF7 and Crisis Core. Rather than being a typical FPS, the play style is more similar to other action/RPG hybrids. In particular, common tactics like strafing don't work, whereas standing like a badass before blowing someone away does. If you're looking for a traditional FPS, this game isn't it (whence everyone else's mixed reviews). The game really is all about watching Vincent be pretty, though the plot makes as much sense as anything else in the FF7 line. Lots of fan service with the other characters showing up, though the new characters seem better developed. The ending is very well done, albeit with Lord of the Ring style: final battle, conclusion, final final battle, ending, final level, epilogue, epiepilogue, afterward,... I had fun with it, all in all a good game.

A Deepness in the Sky, Vernor Vinge, 1999. The summary on the back of the book sums it up quite well without giving too much away, so I won't repeat it. Hard scifi set in the far future, Vinge presents a rarity: a future that is both intricately developed and entirely believable. Vinge's scifi is not the classic "technological what if", but is rather a deeply human story (which happens to touch on the very human ways in which technology shapes our lives). I'd been meaning to read some Vinge for quite a while and finally got the chance when I forgot to bring a book with me on my last trip to DC. This is, apparently, a prequel to another of his books but it was the only one available at the time. Now I must hunt down A Fire Upon the Deep, and add a shrine for Vinge in my small pantheon. If anyone has heard me go on about C.S. Friedman or George R.R. Martin, then you'll know how how great a writer is Vinge, and how small the pantheon he shares.

Date: 2009-07-31 01:18 am (UTC)From: [identity profile] bonobo23.livejournal.com
ext_22311: Dalilah and me LOFNOTC (sparkly)
Vinge is amazing. If you liked A Deepness in the Sky, you'll love A Fire upon the Deep. Have you read his classic invention-of-cyberpunk novella True Names?

Date: 2009-08-02 05:13 am (UTC)From: [identity profile] winterkoninkje.livejournal.com
Nope, Deepness is the first of his I've read. I look forward to the others. Any suggestions on where to start?

Date: 2009-07-31 04:45 pm (UTC)From: [identity profile] silmaril.livejournal.com
God of War I might not be enough coordinated for that one...

Dirge of Cerberus I will give it a further try when I'm done with ICO.

Vinge: Basically yes to everything you said.

April 2019

S M T W T F S
 123456
78910111213
14151617181920
212223242526 27
282930    

Tags

Page generated 9 Jun 2025 05:45 am
Powered by Dreamwidth Studios