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I've always been a fan of the Metroid series because it was one of the few franchises with a strong female protagonist. From the first game, her being a woman was not a plot detail, but rather just a fact about the character. She can wield a gun with the best of them and wears real armor instead of prancing about in neglige. Being tough as nails doesn't mean you have to be a sexbot, the most competent and effective women can be practical too! But this well-done analysis of the latest installment calls all that into question.

August 31st marked the release of Metroid: Other M, the latest installment of Nintendo’s Metroid franchise, and the most aggressively marketed game in the series. Produced, directed, and written by franchise patriarch Yoshio Sakamoto, with game design by Team Ninja, it represents a significant change of direction for the series. Plenty of reviewers have already dissected its gameplay, with mixed but mostly favorable impressions.

But this is not a gameplay review.

I’m here to address the game’s writing — not so much where it failed artistically (though there are some legitimate complaints to be made on that front), but unfortunately where it succeeds. When it comes to the game’s story, there is an elephant in the room which very few reviewers have addressed head-on.

To put it bluntly, Metroid: Other M is a story that consistently portrays an abusive relationship between two of its main characters, and romanticizes it, painting the depicted behavior as justifiable, even laudable. No single moment in the game bears the blame for this (though a couple are problematic on their own); the entire story, taken as a whole, is the problem.

April 2019

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